Thursday, March 23, 2017

On the Workbench [March] - Void Shield Generator and Munitorum Containers

Following Squaduary 2017, I chose a couple build projects as a short break from painting.  First up is the plastic Void Shield Generator.  I picked this up primarily as themed battlefield terrain to compliment the rest of the GW plastic terrain kits I own.  The Void Shield generator is certainly a useful piece to field as part of an army as well, but I don't expect to use it this way much except in themed games where an active void shield over a portion of a war-torn city fits.  The piece should also look grand simply as a burnt out, but not yet destroyed, reminder of the glorious mysteries of the Empire of Man.

Warhammer 40K Terrain - Void Shield Generator WIP
 Should be a fun and challenging piece to paint in detail. I plan to start with a table-top ready mix of base colors and dry brushing then with more time I'll move on to filling in cool details and adding any necessary weathering. Up next are Munitorum containers and associated ammo boxes and fuel drums.

I picked up a second set of containers for six in total along with the extra bits that come with. The first batch of drums and crates I made into based terrain pieces to act as battle field debris or objectives.  As I write this, it occurs to me that I never posted that small, satisfying, project. Look for something soon on that.

I'm not sure what I'll do with this second batch.  Perhaps I will add a couple more based pieces, or perhaps I'll make a themed stand-alone terrain piece with a container or two.  I haven't decided fully whether to leave the containers and "free pieces", or combine them with existing building pieces. As free pieces they could be arranging in infinite ways for various battles.  Built into fixed terrain pieces they would add character and theme in a more static arrangement.

This is all largely a theoretical exercise, as I'm unlikely to play many games with them regardless of how I paint them up for use!  I think I like the process of modelling and painting terrain pieces over leaving them as free models on their own.   I'll probably experiment a bit to see what works with the buildings I've already assembled.

Munitorum Armored Containers WIP

The new set primed (except for the storm bolters).  As I did with the first set, I plan to paint one container so it can be open showing the interior detail. Below is a shot with the first set of containers, also primed.  The doors on one are closed bit fun-tak putty so the exterior can be sprayed without effecting the painted interior.

Munitorum Armored Containers WIP

Expect follow on articles as I finally put paint to the containers.  I'm been delaying for some time now due to indecision on the best paint scheme.  I originally wanted to paint these with a Dark Angels theme.  But I think in the end I'll settle for something with contrast to the rest of my terrain project (heavily gray, dirty, and dusty) and generic enough to fit in with any battle field conflict. I want to avoid the base munitorum army green I have used for much of the rest of my bunker-based terrain. I'm guessing a mars Mechanicm red will be the final choice, but there is still time left to change my mind on this!

In addition to terrain, I primed the Deathwatch Corvus Blackstar while I had the airbrush filled with Vallejo Surface Primer Black (73.602). Great primer for the airbrush, I must say!

So that's what's on the work bench for March.  I hope to present an "on the Workbench" article each month, projects permitting.  Stay tuned for more.

Cheers and Happy Gaming!

2 comments:

  1. I love a good terrain project. Looking forward to seeing the progress.

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  2. Thanks, Mike! A tumbling of scatter terrain and container project updates are inbound...

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