Thursday, November 21, 2024

Deathwing Terminator Squad 2 - TO DONE

 

Dark Angels Deathwing Terminator Squad
Deathwing in the House!
 

Greetings and welcome back! At long last, I am posting the final pics of my second Deathwing squad project (begun in September for those keeping track...). The first squad was a five member trial. Then I was on to this full ten marine squad. I love how they came out!  Sure, the perfectionist in me is yelling about all the lost opportunity here. Honestly I spend FAR to much time browsing the projects of others on Instagram, not to mention all of your fabulous blogs. But I'm honestly happy to call this squad done so I can move on to other projects.

So that's TO DONE.  Here's the happy Deathwing family in the display case with some HQ at the rear...

Dark Angels Deathwing Terminators

At some point I need to get things out of the case for a better photo shoot...but no time now, must build and paint MOAR!! 😂 Scroll down after the break if you want to see all the gory details on these terminators.  I have to hand it to GW.  These updated sculpts are great and were a joy to paint. Somewhere down in the basement, tucked away in their foamy beds, decades of first borne terminators weep and cry themselves to sleep...  

Cheers and Happy Gaming!!

Saturday, November 16, 2024

Deathwing Terminator Squad 2 WIP - Part 2

 

Dark Angels Deathwing Terminators WIP
Greetings and welcome back.  As the title pic reveals, I resolved to complete the second Deathwing terminator squad which I had begun prior to DreadTober. These warriors got close to completion, but not close enough. So I put them back on the painting table and got stuck in.

Dark Angels Deathwing Terminators WIP

The bases are now complete to match my Dark Angels force. This is a simple basing scheme which I have used on my Dark Angels over the decades.  It's not snazzy, nor flashy, nor even imaginative. But it provides a good neutral backdrop for my force. The idea was born from the notion that battle fields in the 41st millennium are blasted wastelands and many the victim of countless conflicts dating back to the Dark Age of Heresy.

Dark Angels Deathwing Terminators WIP

These first two examples are the Sergeant and squad second respectively. If I broke the squad of ten into two five marine squads for a game, the second would lead the second squad of five. I figured at that point I would declare his chainfist a "power weapon" with power sword stats since sergeants can't take chain fists.

Dark Angels Deathwing Terminators WIP

 I ended up really liking the cyclone missile launcher, so iconic for the Deathwing of old. Might have to source another one or two of those...moving on though, details are mostly done at this point but I keep findings things that got missed or need tidying up, etc.

Dark Angels Deathwing Terminators WIP

They just aren't Dark Angels without a plasma boi, so that's why I don't have two cyclones. 💥

Dark Angels Deathwing Terminators WIP

And we'll stop the show and tell here.  Just a sample of the interesting models from the squad to show the progress. I'll probably call them done and post final pics late next week. Maybe. For me who have collected Dark Angels for over 20 years, Deathwing terminators hold a special place and I can't call them done until they match that special vision in my minds eye.  If you've collected a faction this long, then I'm confident you understand and have your own model or unit that just stands out from the rest.

So stay tuned for the final squad reveal coming soon! I'm excited to have (nearly) fifteen terminators done. In all these years, I haven't previously completed a squad; even when they were only in five marine units and that is now over eight editions form 3rd to 10th!

Cheers and Happy Gaming!





Saturday, November 9, 2024

On the Workbench [November] - Dark Angels Primaris Impulsor!

 

Dark Angels Impulsor WIP
Greetings and welcome back.  Coming off of DreadTober 2024, I needed a painting palate cleanser...a new build was just the thing!  I've been sitting on this Impulsor for quite awhile, including the 3rd party resin upgrades. I have always had a hard time accepting the open back of the Impulsor...so this was a must have upgrade for me.

Dark Angels Impulsor WIP

The details are great, though perhaps tough to see in the translucent resin currently. The back hatch even opens...

Dark Angels Impulsor WIP

The front armor is glued down, but the back has been magnetized so I can still paint and run the transport in it's original form.

Dark Angels Impulsor WIP

Having things this open will make painting the interior a breeze too! You should be able to make out two magnets at the back and two at the top where the roof meets the copula deck. This was a simple modification that helps maintain the original look while catering to my personal taste too. Win!

Dark Angels Impulsor WIP
The top hatch can take all of the Impulsor options.

Dark Angels Impulsor WIP

And then the full roof can be replaced with the original bits...

Dark Angels Impulsor WIP
Pretty cool!  The only sign of the mod is the two magnets at the back, but those won't show much after painting, I shouldn't think. I could go after them with putty and sanding until they were invisible under paint, I suppose...not sure it's going to be worth the effort since I want the roof on most of the time anyway.

Dark Angels Impulsor WIP
So that's what I've been up too. Next I will put this tank aside and finish the squad of terminators I was working on in September prior to DreadTober. They already look great so it shouldn't take too long I hope. Then I'm not sure where I'll go...this tank?  Tiny Horus Heresy models?  I really can't say. Something fun for sure though.

Cheers and Happy Gaming!