Greetings and welcome back for more pics of this Redemptor dreadnought that I've been working on. As promised, the project has accelerated now that I've stopped distracting myself with cool things to build.
I dug around in my xenos bits bin and found a few scraps left over from building an Ork kill team. So those got added to the base with the skulls. Simple stuff, but I like to have a little narrative going on with these bigger bases.
After finishing a few of the details, GW Nuln Oil was added all over to shade the model. I avoided a few areas that I wanted to be more brown than black (like scrolls and gold/brass stuff). When that dried, I got to business with the highlighting...so much highlighting...
Here the white, red, green, and silver have been highlighted. The plasma coils have also been shaded and highlighted. I am always wary of too cartoon-y a look, so my highlights are generally subtle. I am pleased any my progress here though, with none of the edge highlights coming out blotchy or pudgy. Pretty decent effort, I must say.
At the back, I have the Cog Mechanicum painted in the traditional half-black-half-white color scheme. Oh, and the brass/bronze areas have been highlighted here as well. The beast is battle ready for sure, but let's keep going a bit.
With the highlights completed, it was time for decals/transfers. This walker will join my 5th company forces and bears the company icon on the left knee to match the troops. Additional honors have been added to mark the marine within a combat veteran of the chapter, worthy of such a fine suit of armor.
I was pleased to find a decal of writing on an old Sisters of Battle sheet that fit the left thigh perfectly. The rest of the decals come from a Primaris Decal sheet or the GW Dark Angels sheet. I collect decals like models and have a decent sized collect to pull from, which helps spice up these projects a bit.
I felt obliged to add a vehicle number, and since this is the first Dreadnought for the force...and of course this also pays homage to the First Legion roots of the chapter. I put a little attention into the scroll next. Due to its windy, flappy nature, no decal was going to help here. So I broke out the Pigma Micron 005 (0.20mm line) pens.
Looked at this close, it's a bit rough. But taken at it's normal perspective on the table things look just fine. I'm no good with a brush like this yet. So the pens REALLY help. The point here was to give the impression of some fancy script. I was not attempting any kind of award winning freehand drawing here! 😂With decals applied, it was time to prime and paint the base. As shown here, the base has been painted and shaded. I went to work on the Orky bits with some GW Ryza Rust technical paint. I left this to dry for the night, and during my next session, I will add highlights and touch up a few things like the skulls. Then the dreadnought will be glued down (and possible pinned) to the base for good.Here's how things look all put together so far. I am quite satisfied with the results. The models is imposing on its own and so much more dynamic that the standard marine dreadnoughts. Even Contemptors have to take a pause when this dude stomps by. I didn't love some of the models look when it was first released, but it has totally grown on me.
So, a few more bits and bobs and I'll post up the TO DONE post by the end of the week. Then what next? I'm really looking forward to painting more titans so that is quite likely...but there are also three Blackstone Fortress adventurers for my little party that now look quite drab next to Janus Draik. And of course I have loads of Horus Heresy Dark Angels in the queue...
Well, stay safe out there, and check back later to see where this crazy train stops next.
Cheers and Happy Gaming!